Blog
Our thoughts about our craft, our industry, and games.
- September 21, 2026
The [grammar] devil is in the details
Now, a simple typo or a wrongly placed comma isn’t going to spoil the whole game, is it? But what happens when they start to pile up?
Posted By
Guilherme Faller
- September 10, 2026
When you shouldn’t localize your game
Budget issues, not ready, too much work... There are several issues to not localize your game, and that's fine!
Posted By
Rafael Matias
- August 23, 2026
What you need to localize your game
So you have a game, and you have a budget. But are you sure you’re ready to localize your game? Internationalization, time, a partner... Find the basics here!
Posted By
Rafael Matias